The goal of this project was about learning to understand the material characteristics, combinations, movements and their impact on human bodies and human experience.
This project resulted in an exploration of kinetic clothing which the user can interact with in order to satisfy certain needs. This has been explored in four contexts for needs:
comfort, colour, health and style.
Group:
Floris van Deursen
Lynne Kluizenaar
Charlotte Bording
Ernesto Bunuel Garcia





COMFORT
In ‘comfort’,the user can adjust the ventilation of its shirt to regulate its temperature, by interacting in a natural movement with conductive textile. The sleeve has a conductive textile incorporated that can detect it if a person is stroking their arms with their hands.



COLOUR
In a ‘colour’-context, the user can change the colour of its shirt as a mean to express emotion, and mood.
STYLE
Within ‘style’, the user can change the entire garment’s form. For example, the exploration shows how the used technique could change a form fitting shirt into a wavy dress.







STYLE
Within ‘style’, the user can change the entire garment’s form. For example, the exploration shows how the used technique could change a form fitting shirt into a wavy dress.

ANALIZATION OF THE MECHANISM
For the course creative mechanical engineering I choose to analyze why our final mechanism for the 'comfort' worked better than our initial idea( to be seen on the left).
The goal was to make a small structure in textile that could open by pulling wires with a servo motor and that could closes when the motor released.
The initial idea looked aesthetic but did not close because the textile(fake leather) is not stiff enough.
Our final design had a much larger amount of textile that was pulled diagonally, therefor it used more force towards the original position.

A drawing of the initial mechanism.

Close-up of sowing structure that is used to connect all the parts.
Close-up of the intersection of the fake leather.
-Fabric
-Foam
-Thin flexible polymer




The structure of the fabric is knitted, therefor it is relatively flexible and has no oriented direction.
Fixture points and freedom of direction per stroke.
Goals
-
Become a designer that can do it all (steve jobs, or davinci)
-
Gain more knowledge and skills
Skills
-
sketching
Goals
-
Become a designer that can do it all (steve jobs, or davinci)
-
Gain more knowledge and skills
Skills
-
sketching
Newly Introduced












Basic knowledge















Would call myself an expert.



Altough there is always more to learn.